Friday, April 21, 2006

Day 353

Well, the latest Tomb Raider was certainly better than the last few of the previous games (and had the advantage of being fairly short). It still had some aspects of the authentic Tomb Raider feel, though: moments of intense frustration when the camera position refuses to show anything useful; bizarre glitches in the 3D models so you can see through the scenery; repeated deaths when the camera arbitrarily decides to flip round so the Left key you're holding suddenly becomes a Right. Ah, the nostalgia.

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