Wednesday, April 19, 2006

Day 351

Made a bit more progress on playing with my noddy 3D wireframe thing. It was getting tricky to keep track of all of the angles for the model, until I decided to keep a running dreibein* to hold the local orientation; after that, adding more joints and angles was much more straightforward. Not particularly speedy, but then getting the model clear is more important.

Hmm, I wonder if I can dump applets in here...

Left-mouse to pan, right-mouse to zoom (badly). Much debugging to come.


* Inspired by 'vierbeins', which show up in QFT in curved spacetimes.

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